The explorable areas include the forest around the city, the mausoleum, and finally the city ruins including a mage guild and a temple.Įye of the Beholder Trilogy (1995, SSI) was a rerelease of the first three games for DOS on CD-ROM. After the heroes foolishly accept the quest, the mysterious man teleports the heroes just outside of Myth Drannor. The man then tells the heroes that they need to save Myth Drannor by getting an ancient artifact from the Lich known as the Codex. After that, a mysterious man enters the tavern and asks the heroes to save the ruined city, Myth Drannor, which is ruled by a Lich named Acwellan. The Storyline: After defeating Dran the heroes tell the patrons of a local tavern about their success over Dran Draggore and how it saved the town. Reviews criticized the oversized and maze-like maps, lag issues, unchallenging battles, poorly designed puzzles and uninteresting storyline. Despite employing an updated version of the engine, interesting and oft-unique NPC selection and welcome gameplay tweaks such as an 'All Attack' button and the ability to use polearms from second rank, it was not well received. Like the first game in the series, this one was also ported to the Amiga systems.Įye of the Beholder III: Assault on Myth Drannor Įye of the Beholder III: Assault on Myth Drannor was not developed by Westwood Studios, the developer of Eye of the Beholder and The Legend of Darkmoon, but rather in-house by the publisher SSI. The gameplay remains within the confines of the temple but players have to explore the vast catacombs beneath, the upper levels of the temple, and the three towers.azure, silver and finally crimson where they can fight the evil Dran Draggore. Khelben then transports the heroes to the temple to find Amber and continue the investigation, but it soon becomes apparent that not everything is as it seems. The Storyline: After the adventures of the first game, the heroes head to a local inn to rest and enjoy their new found fame but a note gets slipped to them from Khelben "Blackstaff" Arunsun (Archmage of Waterdeep) who says that he sent a scout (Amber, a female elven thief/mage of neutral good alignment) to investigate reports of evil brewing in a temple known as Darkmoon but she has not returned. Sequels Eye of the Beholder II: The Legend of Darkmoon Įye of the Beholder II: The Legend of Darkmoon used a modified version of the first game's engine, added outdoor areas and greatly increased the amount of interaction the player had with their environment, along with substantially more 'roleplaying' aspects to the game. This was changed in the later released Amiga version, which featured an animated ending. Nothing else is mentioned in the ending and there were no accompanying graphics. Once the eponymous beholder was killed, the player would be treated to a small blue window describing that the beholder was killed and that the adventurers ventured into the surface where they were treated as heroes. The team descends further beneath the city, going through Dwarf and Drow communities, to Xanathar's lair, where the final confrontation takes place. The adventurers start in the city's sewer, whose entrance gets blocked by a collapse caused by Xanathar, the eponymous beholder. The lords of the city of Waterdeep hire a team of adventurers to investigate an evil coming from beneath the city.
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